/***************************************************************************** * Copyright (c) 2019, Nations Technologies Inc. * * All rights reserved. * **************************************************************************** * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, * this list of conditions and the disclaimer below. * * Nations' name may not be used to endorse or promote products derived from * this software without specific prior written permission. * * DISCLAIMER: THIS SOFTWARE IS PROVIDED BY NATIONS "AS IS" AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT ARE * DISCLAIMED. IN NO EVENT SHALL NATIONS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /** * @file waitqueue.h * @author Nations * @version v1.0.0 * * @copyright Copyright (c) 2019, Nations Technologies Inc. All rights reserved. */ #ifndef WAITQUEUE_H__ #define WAITQUEUE_H__ #include #define RT_WQ_FLAG_CLEAN 0x00 #define RT_WQ_FLAG_WAKEUP 0x01 struct rt_wqueue_node; typedef int (*rt_wqueue_func_t)(struct rt_wqueue_node *wait, void *key); struct rt_wqueue_node { rt_thread_t polling_thread; rt_list_t list; rt_wqueue_func_t wakeup; rt_uint32_t key; }; typedef struct rt_wqueue_node rt_wqueue_node_t; int __wqueue_default_wake(struct rt_wqueue_node *wait, void *key); rt_inline void rt_wqueue_init(rt_wqueue_t *queue) { RT_ASSERT(queue != RT_NULL); queue->flag = RT_WQ_FLAG_CLEAN; rt_list_init(&(queue->waiting_list)); } void rt_wqueue_add(rt_wqueue_t *queue, struct rt_wqueue_node *node); void rt_wqueue_remove(struct rt_wqueue_node *node); int rt_wqueue_wait(rt_wqueue_t *queue, int condition, int timeout); void rt_wqueue_wakeup(rt_wqueue_t *queue, void *key); #define DEFINE_WAIT_FUNC(name, function) \ struct rt_wqueue_node name = { \ rt_current_thread, \ RT_LIST_OBJECT_INIT(((name).list)), \ \ function, \ 0 \ } #define DEFINE_WAIT(name) DEFINE_WAIT_FUNC(name, __wqueue_default_wake) #endif