| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161 |
- /****************************************************************************
- *
- * Copyright 2012 - 2023 Vivante Corporation, Santa Clara, California.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * 'Software'), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject
- * to the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VIVANTE AND/OR ITS SUPPLIERS BE LIABLE FOR ANY
- * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- *****************************************************************************/
- #include <math.h>
- #include <string.h>
- #include "vg_lite_context.h"
- vg_lite_error_t vg_lite_identity(vg_lite_matrix_t * matrix)
- {
- #if gcFEATURE_VG_TRACE_API
- VGLITE_LOG("vg_lite_identity %p\n", matrix);
- #endif
- /* Set identify matrix. */
- matrix->m[0][0] = 1.0f;
- matrix->m[0][1] = 0.0f;
- matrix->m[0][2] = 0.0f;
- matrix->m[1][0] = 0.0f;
- matrix->m[1][1] = 1.0f;
- matrix->m[1][2] = 0.0f;
- matrix->m[2][0] = 0.0f;
- matrix->m[2][1] = 0.0f;
- matrix->m[2][2] = 1.0f;
- matrix->scaleX = 1.0f;
- matrix->scaleY = 1.0f;
- matrix->angle = 0.0f;
- return VG_LITE_SUCCESS;
- }
- static void multiply(vg_lite_matrix_t * matrix, vg_lite_matrix_t * mult)
- {
- vg_lite_matrix_t temp;
- int row, column;
-
- /* Process all rows. */
- for (row = 0; row < 3; row++) {
- /* Process all columns. */
- for (column = 0; column < 3; column++) {
- /* Compute matrix entry. */
- temp.m[row][column] = (matrix->m[row][0] * mult->m[0][column])
- + (matrix->m[row][1] * mult->m[1][column])
- + (matrix->m[row][2] * mult->m[2][column]);
- }
- }
- /* Copy temporary matrix into result. */
- memcpy(matrix, &temp, sizeof(vg_lite_float_t) * 9);
- }
- vg_lite_error_t vg_lite_translate(vg_lite_float_t x, vg_lite_float_t y, vg_lite_matrix_t * matrix)
- {
- #if gcFEATURE_VG_TRACE_API
- VGLITE_LOG("vg_lite_translate %f %f %p\n", x, y, matrix);
- #endif
- /* Set translation matrix. */
- vg_lite_matrix_t t = {
- {
- { 1.0f, 0.0f, x },
- { 0.0f, 1.0f, y },
- { 0.0f, 0.0f, 1.0f }
- },
- 1.0f, 1.0f, 0.0f
- };
- /* Multiply with current matrix. */
- multiply(matrix, &t);
- return VG_LITE_SUCCESS;
- }
- vg_lite_error_t vg_lite_scale(vg_lite_float_t scale_x, vg_lite_float_t scale_y, vg_lite_matrix_t * matrix)
- {
- #if gcFEATURE_VG_TRACE_API
- VGLITE_LOG("vg_lite_scale %f %f %p\n", scale_x, scale_y, matrix);
- #endif
- /* Set scale matrix. */
- vg_lite_matrix_t s = {
- {
- { scale_x, 0.0f, 0.0f },
- { 0.0f, scale_y, 0.0f },
- { 0.0f, 0.0f, 1.0f }
- },
- 1.0f, 1.0f, 0.0f
- };
- /* Multiply with current matrix. */
- multiply(matrix, &s);
- #if VG_SW_BLIT_PRECISION_OPT
- matrix->scaleX = matrix->scaleX * scale_x;
- matrix->scaleY = matrix->scaleY * scale_y;
- #endif /* VG_SW_BLIT_PRECISION_OPT */
- return VG_LITE_SUCCESS;
- }
- vg_lite_error_t vg_lite_rotate(vg_lite_float_t degrees, vg_lite_matrix_t * matrix)
- {
- #if gcFEATURE_VG_TRACE_API
- VGLITE_LOG("vg_lite_rotate %f %p\n", degrees, matrix);
- #endif
- /* Convert degrees into radians. */
- vg_lite_float_t angle = (degrees / 180.0f) * 3.141592654f;
- /* Compuet cosine and sine values. */
- vg_lite_float_t cos_angle = cosf(angle);
- vg_lite_float_t sin_angle = sinf(angle);
-
- /* Set rotation matrix. */
- vg_lite_matrix_t r = {
- {
- { cos_angle, -sin_angle, 0.0f },
- { sin_angle, cos_angle, 0.0f },
- { 0.0f, 0.0f, 1.0f }
- },
- 1.0f, 1.0f, 0.0f
- };
- /* Multiply with current matrix. */
- multiply(matrix, &r);
- #if VG_SW_BLIT_PRECISION_OPT
- matrix->angle = matrix->angle + degrees;
- if (matrix->angle >= 360) {
- vg_lite_uint32_t count = (vg_lite_uint32_t)matrix->angle / 360;
- matrix->angle = matrix->angle - count * 360;
- }
- #endif /* VG_SW_BLIT_PRECISION_OPT */
- return VG_LITE_SUCCESS;
- }
|